Former

Helle Rootzen

Former Head of learnT DTU – Centre for Digital Learning Technology
DTU Compute

As a professor at DTU Compute in Learning Technology and Digitalization Helle founded learnT in 2016. Her vision was to create a center where technology and digitalization was the foundation for working with learning, and to invite other scientific areas to work together with the center on creating more motivating and meaningful digital learning opportunities. The focus was to build bridges between technology, didactics, pedagogics, ethics, ….. aiming at making learning better, more effective, and more fun. Helle’s interest was e.g. in combining disruptive use of learning technology with student driven learning. An example is HEROS which is a non-linear learning object based learning system. It lets students design their own individual research based course in statistics/mathematics in a way which fits their individual levels and motivation styles. The results of this work was used in the large introductory course in mathematics at DTU and in a continuing education course for a global company.

Helle has a phd in statistics and has now her own company, andhero.

Marlene Engmann

Member of project team, KomDigital, learnT

With a Master of Arts in Didactics from DPU and 13 years of teaching experience, Marlene comes with many years of experience with didactics anchored in both practice and theory. For several years, Marlene has been interested in and gained a broad knowledge of the IT didactic field both in practice and later in her master’s degree program studying in depth, how IT can support learning.

Sofie Rasmussen

Project manager, KomDigital, learnT

Sofie’s theoretical foundation comes from a bachelor of sociology and economics from CBS, a master in facilitation from SACAP and several certifications in project management from “Ledernes Kompetencecenter”. Sofie has great experience with project work, innovation and interdisciplinary partnerships, mainly aimed at facilitating cooperation between knowledge institutions, companies, municipalities, and similar actors in the process of establishing knowledge and new societal solution models. At The Danish Cluster Academy REG X she has worked with developing business policy analyses, solutions and recommendations that support growth in the Danish society, including preparation of a model for strategic cooperation between small and large food companies, as well as cluster analyses of the ecosystems in the offshore and energy efficiency clusters in Region South. In addition, Sofie has a background as entrepreneur in Denmark as well as internationally.

Charlotte Lærke Weitze

She took her MSc in digital design at the IT-University, Copenhagen in 2011. She was awarded the PhD Degree at the Department of Learning and Philosophy and ILD Lab: IT and Learning Design at Aalborg University, Copenhagen, Denmark in 2016. In her PhD-project she investigated: Innovative Pedagogical Processes Involving Educational Technology: Creating Motivating Learning Through Game Design and Teacher Competence Development in a Hybrid Synchronous Video-Mediated Learning Environment. Charlotte has been developing and teaching courses concerning the innovative use of learning technology at MIL – Master in IKT and Learning at IT-vest – networking Universities; She has also been teaching at ILOO – master in IT, Learning and Organizational Change at Aalborg University (2013-2017). Since 2009 she has been researching on how students and teachers can develop motivating learning games within specific subject matters, while at the same time developing their computational thinking skills. In order to create efficient and motivating learning processes involving technology another focus has been the development and measurement of student and teacher motivation and engagement in learning situations. Charlotte is furthermore educated pianist and has been teaching piano for 15 years.

Lene Larsen

Mit arbejdsliv har altid haft læring som omdrejningspunkt. Jeg er uddannet folkeskolelærer. Arbejdet i 11 år i en privat it-virksomhed der primært udviklede læse-og skriveteknologi. Har haft forskellige jobfunktioner: support, udvikling og test af software, formidling, teamlead og projektleder. Er certificeret LEGO Education Teacher Trainer og faciliteret LEGO Education workshops (STEM/HUSO). Jeg er Master i ikt og læring(2018) med fokus på læring, videndeling og teknologisk udvikling i små og mellemstore virksomheder.

Inger Hindhede Kjær

She has an interdisciplinary background with a Master’s degree in Psychology and Pedagogy from Roskilde University, a master’s degree in IT in Interactive Design from the IT University of Copenhagen and a Bachelor’s degree in Film and Media Science from the University of Copenhagen.
Inger has 16 years of experience with project management and to work with development projects in the state, region, and municipalities. A common denominator of those projects has been to communicate knowledge through different kinds of media, develop face-to-face courses and last but not least to develop digital learning material. She has experience with working with learning processes targeted different types of users and to include user experience in the development process.

Karsten Schmidt

Education coordinator at DTU Compute

He has since 2001 taught the introductory DTU mathematics course Mathematics 1 for undergraduate students. In 2007 he took over the coordination of the course, and has since been the project manager for the ongoing development projects, which have made the course known for its use of e-learning and blended learning. Karsten is educated in Danish literature and mathematics from the Copenhagen University, and started his career in teaching and research in Danish literature at university level. Before he was employed at DTU, he coordinated study programs in Danish language and mathematics for refugees to be prepared for university studies. Karsten lectures and does research in mathematics-didactic topics regarding use of e-learning and IT. He is appointed Danish national representative of ICMI, the International Commission for Mathematics Education.